TMUF vs TM2 - Stadium Screen Compares

Nadeo seemed to be going for as close a replication of the original Stadium as possible... but the environment looks a bit better in the TM2 engine.

I took GanjaRider's "Dutch Delight" map from TrackMania Nations, copied it to my ManiaPlanet\Maps\My Maps folder and recomputed its shadows for TM2: Stadium.

I then played the map in each game and took some screenshots to compare. Below you'll see the comparisons.

To compare:

First compare - notice the textures on the road blocks (both the road and the guardrails. Also check out the Flags in the back.

DutchDelight_TMUF.png DutchDelight_TM2Stadium.png

Replay - notice the lighting differences in the tunnel and outside in the sky.

DutchDelightReplay_TMUF.png DutchDelightReplay_TM2Stadium.png

Close-up of car getting ready to fly through the finish gate - notice the difference in the sky and the bloom on the TM signs

DutchDelight_CarCloseup_TMUF.png DutchDelight_CarCloseup_TM2Stadium.png

Shadows - notice the overhead grid and the shadows from it

DutchDelight_overhead_grid_TMUF.png DutchDelight_overhead_grid_TM2Stadium.png

The rest are all from TM2: Stadium

I didn't have time to get comparison shots of these (and some of them would be impossible because I don't have the same track in TMUF -- but I'm quite positive these next shots wouldn't look near as good in TMUF.)

Check out the glass windows

TM2Stadium_glass_windows.png

My car in the water on Stadium

TM2Stadium_in_the_drink.png

Night tracks are hard to see, but way cool looking with the lighting effects. etc.

TM2Stadium_night_like_TRON.png

One of the TMNF mods came through while on a TM2 Stadium server

TM2Stadium_Wood_Mod.png